Probably-ignorant Animation question

U

Unregistered

Guest
Hi there. I'm foolish, so bear with me.
I'm trying to set up a unit to do an animation using the trigger "Animation: Play (character)'s (blank) animation." The problem that I'm having is that I can't figure out all the keywords for which animation to play--they give me 'stand' and I managed to figure out 'Attack' on my own, but is there a list somewhere showing which animations are available to which units and what the codes are to use them (the animations)?
 

Scam_ent

New Member
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1
Ok,
- Go to unit pallette.
- Press space (this'll give u the 'selection' tool).
- Click on the unit u wish to animate.
- Now look at the side bar (with the minimap and previewer).
- There should be a little animation of your selected unit doing his 'Stand', 'Stand - 1' or 'Stand first' animation.
- Now, to scroll through the various animations, simply click the little arrows beside where it says 'stand'.
- If you can't read the animation titles, drag the side bar out so it's wider.
- If you're not getting the previewer, turn it on ;)

Hope I helped...




Cam
 

Darg

Administrator
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49
Scam_ent's happy customers: 1

Darg's happy customers: approx. 250 (yes, more than my post count)

nah, just kidding, just kidding :)

in all seriousness, it's good to finally have someone else around willing to help answer some questions. I may get a little busy in the coming fortnight, so you may have to take over my job at certain times in the coming weeks.
 
U

Unregistered

Guest
What about the special effects (on units, specifically) trigger? Is there a place that displays all the special effects options/all the places they can be 'attached' to?
 

Scam_ent

New Member
Reaction score
1
I've attached perhaps the most useful map in existance.
Fairly self explanatory, just open the map, and read the quest (help) files.

I take no credit at all for this map, btw...

haha...u may still have to check in once every 3 days or so Darg, just to make sure I'm not ruining people's maps....




Cam
 

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