jackall
You can change this now in User CP.
- Reaction score
- 37
this is the best idea in this thread
Name: Bubble
Type: Buff, Unit Target
Targets: Allies
Description: Surrounds the target ally with a bubble, allowing them to absorb damage.
Damage Absorbed: 150/300/450/600
Duration If Not Absorbed: 10/20/30/40
i dunno if this has been suggested already
Name: Death's Pact
Type: Single Target
Targets: Ally or enemy(doesnt matter for this one)
Description: The caster makes a pact with Death itself sacrificing some of its remaining life-span to deal the same amount(in value not %) to his target(heals allies, damages enemies)
Damage Dealt/Healed: 10/17.5/25/32.5/40%
Example #1: if the caster has 1000 hp left and casts lvl5 DP it loses 400 hp and heals/damages its target for that value, NOT PERCENT!!!
Example #2: if the caster has 1000 hp left and casts lvl2 DP it loses 175 hp and heals/damages its target for that value, again NOT PERCENT!!!
Name: Bubble
Type: Buff, Unit Target
Targets: Allies
Description: Surrounds the target ally with a bubble, allowing them to absorb damage.
Damage Absorbed: 150/300/450/600
Duration If Not Absorbed: 10/20/30/40
i dunno if this has been suggested already
Name: Death's Pact
Type: Single Target
Targets: Ally or enemy(doesnt matter for this one)
Description: The caster makes a pact with Death itself sacrificing some of its remaining life-span to deal the same amount(in value not %) to his target(heals allies, damages enemies)
Damage Dealt/Healed: 10/17.5/25/32.5/40%
Example #1: if the caster has 1000 hp left and casts lvl5 DP it loses 400 hp and heals/damages its target for that value, NOT PERCENT!!!
Example #2: if the caster has 1000 hp left and casts lvl2 DP it loses 175 hp and heals/damages its target for that value, again NOT PERCENT!!!