Bloodcount
Starcraft II Moderator
- Reaction score
- 297
Build Type: One of the best economy oriented Zerg builds
Skill level: Moderate
Build Pro’s: Macro opening, you can really drone up quite well from it
Build countered by: 1 base micro heavy builds, 1 base macro heavy builds, any Zerg builds(not advisably to do it in ZvZ)
Most powerful in(league): Masters and below
Mach up: ZvP, ZvT
Foreword
This build is Idra’s standard opening and he is a very good player. This particular opening gives your opponent windows of opportunity for bunker and cannon rushes. Thing is, if your opponent doesn’t punish you, one way or another, they are significantly behind.
The Basic Build Order:
• 6 supply, Send your overlord to your natural
• 9 supply, make an overlord
• 13 supply, send 2 drones at your natural if you see an enemy drone. You need 2, to kill it/make it run away, as fast as possible, send it before you have 300 minerals. If he blocks your expansion (with a pylon for example), pull a maximum of 1 more drone to kill it
• Build a spawning pool
• When your spawning pool is done get a queen
• An example gas timing is around 20 supply
• consider getting a third queen dedicated to your creep spread
What you do from here on is your call
Tips:
• Rely on spine crawlers and queens; zerglings are nott good without speed
• There will most likely be pressure. The hardest part of this build is to learn how to deal with it
• Do not forget to expand regularly
• Scouting will be hard without zergling speed, so try to split up the scout zerglings or sacrifice overlords for scouting
• Scout for bunker or cannon rushes
Example Follow ups:
• Burrowed Roaches
• Roach-Hydra-Corruptor: You don’t have speed, so this build is roach friendly, this is one of the best roach builds vs Protoss
• Roach-Corruptor: Similar to roach hydra, but it gives you a window of opportunity to tech to broodlords.
• Roach-Infestor: Mass moving underground army + fungal growth.
• Lategame zergling-baneling-mutalisk
Final word: The hardest part of this build is the pressure, don’t worry if you loose drones; better loose 10 drones and live than crumble to their pressure. As long as you are on 2 base and he is on one, you aren’t behind. Good luck !
Here are a few screenshots:
Skill level: Moderate
Build Pro’s: Macro opening, you can really drone up quite well from it
Build countered by: 1 base micro heavy builds, 1 base macro heavy builds, any Zerg builds(not advisably to do it in ZvZ)
Most powerful in(league): Masters and below
Mach up: ZvP, ZvT
Foreword
This build is Idra’s standard opening and he is a very good player. This particular opening gives your opponent windows of opportunity for bunker and cannon rushes. Thing is, if your opponent doesn’t punish you, one way or another, they are significantly behind.
The Basic Build Order:
• 6 supply, Send your overlord to your natural
• 9 supply, make an overlord
• 13 supply, send 2 drones at your natural if you see an enemy drone. You need 2, to kill it/make it run away, as fast as possible, send it before you have 300 minerals. If he blocks your expansion (with a pylon for example), pull a maximum of 1 more drone to kill it
• Build a spawning pool
• When your spawning pool is done get a queen
• An example gas timing is around 20 supply
• consider getting a third queen dedicated to your creep spread
What you do from here on is your call
Tips:
• Rely on spine crawlers and queens; zerglings are nott good without speed
• There will most likely be pressure. The hardest part of this build is to learn how to deal with it
• Do not forget to expand regularly
• Scouting will be hard without zergling speed, so try to split up the scout zerglings or sacrifice overlords for scouting
• Scout for bunker or cannon rushes
Example Follow ups:
• Burrowed Roaches
• Roach-Hydra-Corruptor: You don’t have speed, so this build is roach friendly, this is one of the best roach builds vs Protoss
• Roach-Corruptor: Similar to roach hydra, but it gives you a window of opportunity to tech to broodlords.
• Roach-Infestor: Mass moving underground army + fungal growth.
• Lategame zergling-baneling-mutalisk
Final word: The hardest part of this build is the pressure, don’t worry if you loose drones; better loose 10 drones and live than crumble to their pressure. As long as you are on 2 base and he is on one, you aren’t behind. Good luck !
Here are a few screenshots:
• Even with a pylon block you still get the expo up fast (1 minute faster than the 14 gas, 14 pool build)
• Even with a pylon block and pressure dealt to you, you still have a good lead of drones that is just going to grow throughout the game unless the Protoss does something about it.
• Even with a pylon block and pressure dealt to you, you still have a good lead of drones that is just going to grow throughout the game unless the Protoss does something about it.