Lobster
Old Fogey ofthe site
- Reaction score
- 90
I want to make a custom combat system, and Im wondering, which idea is better:
Idea A: You have a bar that fills up, and different abilities drain different amounts of that bar, if you don't have enough bar left, the ability is not cast, similar to ff 13's system
Idea B:
Every ability has its own meter. Using the ability drains it completely. When you cast it again, its spell power depends on how far the meter has recovered
Idea A: You have a bar that fills up, and different abilities drain different amounts of that bar, if you don't have enough bar left, the ability is not cast, similar to ff 13's system
Idea B:
Every ability has its own meter. Using the ability drains it completely. When you cast it again, its spell power depends on how far the meter has recovered