Units stuck in TD

S

STH

Guest
Ok, my TD is going to have about 40 levels of monsters walking along a path. But when it gets to monster level 6 and 7, they just walk a small part of the path and then stops, heading towards the goal. They just stand there and do not keep on walking. Sometimes they even brake up and return to start. whats going on here?
 
S

STH

Guest
Ok, I hoped to be able to make a

events - unit stops

condition - (stopping unit) equal to (monster)

action - order (stopping unit) to move to center of Goal

but this was not available.
 

emjlr3

Change can be a good thing
Reaction score
395
make an unstuck trigger

event-player types -unstuck
action pick all untis of nut. hostile and move to location wanted

as for why they are, check the td tutorial, and make sure urs is set up like that
 
N

Neopolis3

Guest
Are your units owned by Neutral Hostile? They always do unpredictable things. Make them owned by a player.
 
S

STH

Guest
Well at first I tried to make them owned by Player 12. but that didn't work out, because they wouldn't move after spawning. I dont know why. :banghead:
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top