Allied resources display on buildings

dianamod27

Member
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1
Hey,

Is there a way to turn off the displaying of allies' resources on buildings? Not much else to say really.
Thanks in advance.
 
Reaction score
7
Just to clarify: By 'two attacks', do you mean 'allow the building to use two different attacks', like Roshan from DotA? Because it sounds a bit like 'attack it twice'.
 

WolfieeifloW

WEHZ Helper
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372
I think he might mean give the building two attacks.

As for me, I'd say maybe try playing around with how players are allied?
 

BlackRose

Forum User
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239
Do not "ally with shared vision", then grant vision of every unit on the map (and every unit in the future to be created) to the player. Work around with below action and player forces. That's how I solved it, although there may be another way that might work better. As for enabling both attack indexes, I wouldn't say that is a great method to deal with the issue. Not all buildings will attack.

Trigger:
  • Unit - Grant shared vision of <unit> to <player>


Edit: @NeuroToxin, I never said it didn't, I just shared my opinion on the whether that method would be good or not ^.^
 

dianamod27

Member
Reaction score
1
Thanks for the responses, I have tried giving the buildings two attacks but it didn't work. I'm going to to try what BlackRose said next.
 
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