Android Dev - My Project In Java and State Handling

neo34rd

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Hi guys I need some help with Java (Specifically to develop a game on Android using Eclipse).

I have read up on a method/class/action/thingy called Intent however I understood very little of what I read (I am not very familiar with Java in general, let alone mobile games programming). How do I use Intent? Currently I am using it to transfer control from one .java file to another .java file (I try to follow OOP). For example, I have a mainmenu.java and a singleplay.java and I need to transfer control from one file to another what is the correct (or most appropriate) way to do this?

What I have in mind currently:
Make another file called SceneManager.java to handle which file to transfer control to next, this way I only need to declare a m_Current_Intent and a m_Previous_Intent to handle destruction/creation.
However with my above method, how do I transfer control back to the SceneManager.java? I cant make the mainmenu.java use the intent method or when the app exits the file the "new Intent()" would get lost (Memory leak?).

Sorry if I am not making any sense but I have no idea how I should explain this.
 

neo34rd

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PS: I get this from programming using Ogre in C++ Visual Studio 08 where my group used SceneManagers to control which scene to display at different parts of the game. Here when the scene ends we just make the scene destroy its elements and call a function to return control to the scene manager. Is this ultimately possible to do in Java? If not how should I implement a system similar to it?
 

Artificial

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> when the app exits the file the "new Intent()" would get lost (Memory leak?).
Java has a garbage collector to prevent memory leaks. When all references to an object are lost (i.e. it cannot be accessed anymore), the garbage collector is allowed to destroy it and free the memory. So don't worry about that too much, just make sure you don't hold references to excessive amounts of useless objects. More info of the Java GC.
 

neo34rd

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Hey Artificial is I had a singleton object which controlled the states of the app is this how I should send control back to the SceneManager in java using the intent method?
Code:
Intent i = new Intent();
		SceneManager m_SceneManager = SceneManager.GetSceneManager();
		SceneManager.SetAppState(APP_STATE.G_S_SINGLEPLAY);
		i.setClass(this, m_SceneManager.class);


PS: Its kewl I figured out that setClass takes in the defination not the actual class =D
 
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