Soup
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In short, I wish to pin a unit to a camera's position, namely the camera of a player. Yes, a unit to a camera, not the other way. So really, I want a unit to always be in the center of the screen, rather than the screen always focussed on a unit. Anglewise i'd want the unit to face a single direction the whole time, and simply always be where the camera is pointing.
Is this possible, and if so could I recieve some help with it, as I'm not sure how to go about it.
Thanks in advance, Soup.
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(On a note, I wish to make the unit unseen and probably of negative size to be under the terrain so I can apply an image effect via aura. In effect, to put an image under the terrain to act as a skybox (except not on the sides) so it can be viewed through water through an alpha tile. If you don't understand what i'm on about don't worry, if you understand and can think of a cleaner/easier way to do this input would be appreciated.)
Either way a camera function would be great.
-Soup
Is this possible, and if so could I recieve some help with it, as I'm not sure how to go about it.
Thanks in advance, Soup.
_____________________________________________________________________
(On a note, I wish to make the unit unseen and probably of negative size to be under the terrain so I can apply an image effect via aura. In effect, to put an image under the terrain to act as a skybox (except not on the sides) so it can be viewed through water through an alpha tile. If you don't understand what i'm on about don't worry, if you understand and can think of a cleaner/easier way to do this input would be appreciated.)
Either way a camera function would be great.
-Soup