Chain Damage/Heal Spell Trigger

Quauhtli

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I am making a spell that will take some triggers to function well. Thing is I don't know where to start.
It works like Chain Lightning and also like Healing Wave.
The spell can be cast on anyone- both friend and foe- and has a 50% chance to do damage and a 50% chance to heal. However like Chain Lightning and Healing wave it bounces to the next unit and keeps on doing less damage/healing and still on every new bounce has the 50% chance.
I don't really know how to trigger the second and third and so on bounce.
Anyone have a clue?
 
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