hehe screenshot made me laugh, not cause it was badly draw but because when i was scrolling down the list of spells i saw this screenshot different from the others i went wtf lol
hi i got a problem, i implemented everything n it all works fine, but if i add an extra level to the spell, 5 levels in total, the bounce resets back to 2. can anyone help?
For each (Integer A) from 1 to Loops, do (Actions)
Loop - Actions
Set Dummy_Loc = (Position of Dummy_Unit)
Set CSB_Group = (Units within (275.00 + ((Real((Level of Chain Bolt for CSB_Caster))) x 40.00)) of Dummy_Loc matching ((((Matching unit) is A structure) Not equal to True) and ((((Matching unit) belongs to an enemy of (Owner of CSB_Caster)) Equal to True) and ((((Matching u
Set CSB_Final_Group = (Random 1 units from CSB_Group)
Unit Group - Pick every unit in CSB_Final_Group and do (Actions)
Loop - Actions
Set Picked_Unit = (Picked unit)
Set Picked_Unit_Loc = (Position of Picked_Unit)
Unit - Order Dummy_Unit to Human Mountain King - Storm Bolt Picked_Unit
Wait until (((Picked_Unit has buff Stunned (Pause)) Equal to True) or ((Picked_Unit is dead) Equal to True)), checking every 0.10 seconds
Unit - Move Dummy_Unit instantly to Picked_Unit_Loc
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.