Curo
Why am I still playing this game...?
- Reaction score
- 109
My map has 2 forces of 4-man teams. When the game starts, you can choose to keep the teams, or change it to free for all. When free for all (FFA) is chosen, I use a trigger to have all players treat all other players as enemies.
My problem is that when FFA is chosen, the default chat group is still Allies, even though you have no allies. Most players don't realize this, and keep typing to Allies without switching to All chat, and thus their chat messages get lost.
Is there any way to change which chat group a player talks to (via trigger or other WE function)?
My only idea was to have the game start off as FFA, and use triggers to change into teams if the players so desire. Still though, the default chat group will now be All. And there also may be problems with players not knowing which team they are on, since the game room wouldn't be divided into teams.
My problem is that when FFA is chosen, the default chat group is still Allies, even though you have no allies. Most players don't realize this, and keep typing to Allies without switching to All chat, and thus their chat messages get lost.
Is there any way to change which chat group a player talks to (via trigger or other WE function)?
My only idea was to have the game start off as FFA, and use triggers to change into teams if the players so desire. Still though, the default chat group will now be All. And there also may be problems with players not knowing which team they are on, since the game room wouldn't be divided into teams.