Other Cold Castle

Nherwyziant

Be better than you were yesterday :D
Reaction score
96
Actually this game planned not to have revive system..
more challenging for pros...

We are not pros, your game is new, I suggest your game to have a revive hero system, and have a mode that the hero revive system will be removed.
 

Avaleirra

Is back. Probably.
Reaction score
128
Your comment makes it seem as if I already helped you with the terrain. Could you make it "Avaleirra who is going to help with terrain"?
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
well for the creeps it is really important to change it to a spawn system. as it is now its not just laggy but a very bad style.

you can do something very simple like having 12 creeps being created at a rect every now and then and attack/moving them to the position of the castle.


and i am definitly for a revive system
-yes

3)I dont know how to setup the trigger for 'stack-able' potions.

just ask around the help forums, there will be alot of people helping you for sure.

Edit:
Here is a simple example of the "item-stack" trigger. its really pretty easy and simple but its MUI, Leakless and works for every item which got at least a charge of 1.
Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Sells an item (from shop)
    • Conditions
      • (Charges remaining in (Sold Item)) Not equal to 0
    • Actions
      • For each (Integer A) from 1 to 6, do (Actions)
        • Loop - Actions
          • Set TmpItem = (Item carried by (Buying unit) in slot (Integer A))
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Item-type of TmpItem) Equal to (Item-type of (Sold Item))
              • TmpItem Not equal to (Sold Item)
            • Then - Actions
              • Item - Set charges remaining in TmpItem to ((Charges remaining in TmpItem) + (Charges remaining in (Sold Item)))
              • Item - Remove (Sold Item)
            • Else - Actions
 

icepig01

Member
Reaction score
4
well for the creeps it is really important to change it to a spawn system. as it is now its not just laggy but a very bad style.

you can do something very simple like having 12 creeps being created at a rect every now and then and attack/moving them to the position of the castle.


and i am definitly for a revive system
-yes



just ask around the help forums, there will be alot of people helping you for sure.

Edit:
Here is a simple example of the "item-stack" trigger. its really pretty easy and simple but its MUI, Leakless and works for every item which got at least a charge of 1.
Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Sells an item (from shop)
    • Conditions
      • (Charges remaining in (Sold Item)) Not equal to 0
    • Actions
      • For each (Integer A) from 1 to 6, do (Actions)
        • Loop - Actions
          • Set TmpItem = (Item carried by (Buying unit) in slot (Integer A))
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Item-type of TmpItem) Equal to (Item-type of (Sold Item))
              • TmpItem Not equal to (Sold Item)
            • Then - Actions
              • Item - Set charges remaining in TmpItem to ((Charges remaining in TmpItem) + (Charges remaining in (Sold Item)))
              • Item - Remove (Sold Item)
            • Else - Actions


I try to edit the spawn system . lol, this game actually, creeps wont attack your castle but, stop your way to the boss.

-i hope the trigger for 'stackable potions' works. =)
 

Avaleirra

Is back. Probably.
Reaction score
128
My terrain will take a while. I will do my best and follow the guidelines I received.
 

Avaleirra

Is back. Probably.
Reaction score
128
I finally had a chance to look at your map. the terrain needs a lot of improvement. I'm afraid I may not be able to do much if I'm not allowed to change the road. I would recommend not making the road a straight line.
 

icepig01

Member
Reaction score
4
I finally had a chance to look at your map. the terrain needs a lot of improvement. I'm afraid I may not be able to do much if I'm not allowed to change the road. I would recommend not making the road a straight line.

So , wat is your actual idea then?
 

Avaleirra

Is back. Probably.
Reaction score
128
I would like to ask you to make the road not straight or not on a platform.



If you want I could do this but I don't want to mess anything up.


I would change gameplay a bit.
 

icepig01

Member
Reaction score
4
I would like to ask you to make the road not straight or not on a platform.



If you want I could do this but I don't want to mess anything up.


I would change gameplay a bit.

I guess, not to change the gameplay for while
continue with ur decorating first..
--in vacation now,dont want to think so much things--
 

Avaleirra

Is back. Probably.
Reaction score
128
No i think you misunderstood me. With the current terrain decorating would do very little. I can't do much at all. I'll probably be unable to help without changing your map...sorry
 

icepig01

Member
Reaction score
4
Can i know your opinion about this map?
Desperate to know.

EDIT: Another new version is available. read the 1st page.
 
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