Goober4473
TH.net Regular
- Reaction score
- 7
I want to give two unit buttons the same X/Y location, so that if only one is made available, there isn't a lame looking hole between two things, and when both are available, one moves over automatically. This works fine, except in one case, the lower level unit's icon gets moved over, which looks weird. Usually the higher level unit, which I created later, is moved over, but not in this one case, also where the higher level unit was created later.
So what determines which icon moves? Is is alphabetical? Random? Something else?
So what determines which icon moves? Is is alphabetical? Random? Something else?