[Data Editor] Level Up/Strength Issue

Janisarry22

New Member
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1
I made a level up and strength attribute using behaviors and veterancy. For some reason my Hero starts with 2 strength (instead of 1) and gains 3 strength whenever it levels (I wanted +1 each level).

I also noticed weird object values between my regular variables. See for yourself:
28u4609.jpg


2le2o8m.jpg

How can I fix this?

+rep
 

Severon

New Member
Reaction score
7
Well I haven't worked with leveling up units yet, been working on more td style map, but I see something in the last pictures that would fit your discription of whats wrong:

Index Index Value
0 - - - 0 - - - 0
0 - - - 1 - - - 2(looks like here would be the starting value of 2)
1 - - - 0 - - - 0
1 - - - 1 - - - 3(here it adds three might want to change to 1)
2 - - - 0 - - - 0
2 - - - 1 - - - 4(If I had my guess this would add 4 strength)
(the "-" are for spacing)
So basically what i'm saying is that the values your using are not what the value of strength is, but what will be added to the current strength total.

Like I said this is just speculation as I don't have any experience with this yet.
 
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