FrozenShadow
I am a WolfieeifloW fan.
- Reaction score
- 75
DotA Allstars : Revival

An attempt to recreate the popular map, DotA Allstars.
Version: 0.240 (Beta)
Taken over by Frozen_Shadow. Original Creator: CungPowCow
A Short Story
“Darkness comes upon the ancients once again after many brawls throughout the battlegrounds. Cenarius, the Lord of the Forest, awakens the other ancients, calling them to fend off the invader; the Undead. After being destroyed at Eternity's End, the Undead are revived by a new presence.” (And yes, this story is for fun)
The Map
This map is being developed on in the hopes that map makers may have an easier time making their own map better. I've always wondered how the game would be if there were certain additions to it that never were implemented into DotA Allstars, like a new hero or game-mode. This map I've been piecing together for few months now is here. It's not done but there is a lot of headway made.
I agree, it may sound lame to do this, but it's for good reason. Why not try? There are heroes in other maps that aren't played often. If they could be tested in DotA Allstars it might give the creator a new view on how he/she could improve their hero, making more well-made maps. The reason why I feel the old template isn't good enough is because with the old one, you can't create a hero, get a few friends together to play your edited version, & after some tests get experience and data on what should be changed. With this, you can. Also, I do not support map stealing, I just think having something like this would help map makers make their own maps better.
Hero ProgressFinished
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- Terrain/Doodads![]()
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- Object Data![]()
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- Preplaced Units![]()
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- Game Mechanics![]()
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- Items![]()
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- Hero Abilities & Tooltips![]()
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- Triggers![]()
Unfinished
- Creep/Building stats need to be updated.
- Multiboard format & -ii (-iteminfo) command.
- -cd mode
- -rs mode
- -tips command for many heroes.
- -sc and -mc addon modes
This list shows the heroes that are unmade, blank, incomplete, and complete.
Unmade Heroes: These heroes don't even have a unit in the map.
Admiral
Ancient Apparition
Batrider
Dark Seer
Faerie Dragon
Geomancer
Invoker
Lord of Avernus
Lycanthrope
Magnataur
Murloc Nightcrawler
Nerubian Assassin
Pit Lord
Sacred Warrior
Shadow Priest
Storm Spirit
Tauren Chieftan
Templar Assassin
Tormented Soul
Undying
Warlock
Ancient Apparition
Batrider
Dark Seer
Faerie Dragon
Geomancer
Invoker
Lord of Avernus
Lycanthrope
Magnataur
Murloc Nightcrawler
Nerubian Assassin
Pit Lord
Sacred Warrior
Shadow Priest
Storm Spirit
Tauren Chieftan
Templar Assassin
Tormented Soul
Undying
Warlock
Alchemist
Bane Elemental
Bloodseeker
Bone Fletcher
Bristleback
Broodmother
Butcher
Centaur Warchief
Chaos Knight
Doom Bringer
Dragon Knight
Enchantress
Enigma
Gorgon
Holy Knight
Keeper of the Light
Lifestealer
Lightning Revenant
Lord of Avernus
Lord of Olympia
Lycanthrope
Magnataur
Moon Rider
Naga Siren
Netherdrake
Night Stalker
Oblivion
Obsidian Destroyer
Ogre Magi
Omniknight
Pandaren Brewmaster
Phantom Lancer
Queen of Pain
Shadow Shaman
Silencer
Slithereen Guard
Soul Keeper
Spectre
Spiritbreaker
Tinker
Tormented Soul
Treant Protector
Twin Head Dragon
Vengeful Spirit
Witch Doctor
Bane Elemental
Bloodseeker
Bone Fletcher
Bristleback
Broodmother
Butcher
Centaur Warchief
Chaos Knight
Doom Bringer
Dragon Knight
Enchantress
Enigma
Gorgon
Holy Knight
Keeper of the Light
Lifestealer
Lightning Revenant
Lord of Avernus
Lord of Olympia
Lycanthrope
Magnataur
Moon Rider
Naga Siren
Netherdrake
Night Stalker
Oblivion
Obsidian Destroyer
Ogre Magi
Omniknight
Pandaren Brewmaster
Phantom Lancer
Queen of Pain
Shadow Shaman
Silencer
Slithereen Guard
Soul Keeper
Spectre
Spiritbreaker
Tinker
Tormented Soul
Treant Protector
Twin Head Dragon
Vengeful Spirit
Witch Doctor
Anti-Mage
Axe
Beastmaster
Bounty Hunter
Clockwerk Goblin
Crystal Maiden
Death Prophet
Demon Witch
Dwarven Sniper
Faceless Void
Invoker
Lich
Lone Druid
Necro'lic
Nerubian Weaver
Phantom Assassin
Prophet
Rogue Knight
Sand King
Shadow Fiend
Skeleton King
Stealth Assassin
Tidehunter
Venomancer
Axe
Beastmaster
Bounty Hunter
Clockwerk Goblin
Crystal Maiden
Death Prophet
Demon Witch
Dwarven Sniper
Faceless Void
Invoker
Lich
Lone Druid
Necro'lic
Nerubian Weaver
Phantom Assassin
Prophet
Rogue Knight
Sand King
Shadow Fiend
Skeleton King
Stealth Assassin
Tidehunter
Venomancer
Drow Ranger
Earthshaker
Goblin Techies
Juggernaut
Morphling
Necrolyte
Priestess of the Moon
Slayer
Stone Giant
Troll Warlord
Ursa Warrior
Windrunner
Earthshaker
Goblin Techies
Juggernaut
Morphling
Necrolyte
Priestess of the Moon
Slayer
Stone Giant
Troll Warlord
Ursa Warrior
Windrunner
Helping Roles
1. Hero/Item Spell Makers (The main thing that needs work on).
2. Trigger Makers (Those who want to implement game mechanics into the map that aren't in yet).
3. Idea comments (Give your thoughts on what should be changed).
FAQ
Question: Are you just deprotecting the map and calling it your project?
Answers: There's two things to that. One, no I'm not deprotecting anything. Two, it's not completely my project to begin with. People in the past have helped me think of this idea, I just continued its life.
Question: Why are you recreating someone else's work?
Answer: Because I want to, and because I think it'd help others.
Question: I want to help code hero abilities. Should I make it in GUI/JASS, & does it matter if it's MUI?
Answer: I would prefer we work on this in GUI. After five years of editing I still don't know JASS that well. It should be in MUI too. Post or PM me if you want to help out.
Answers: There's two things to that. One, no I'm not deprotecting anything. Two, it's not completely my project to begin with. People in the past have helped me think of this idea, I just continued its life.
Question: Why are you recreating someone else's work?
Answer: Because I want to, and because I think it'd help others.
Question: I want to help code hero abilities. Should I make it in GUI/JASS, & does it matter if it's MUI?
Answer: I would prefer we work on this in GUI. After five years of editing I still don't know JASS that well. It should be in MUI too. Post or PM me if you want to help out.
Changelog:
v0.241
- Added Stifling Dagger
- Added Tidebringer
- Added Kraken Shell
- Added Dream Coil
- Added Crystal Nova
- Added Hoof Stomp
- Added Great Fortitude
- Added Shuriken Toss
- Added Arc Lightning
- Added Bloodrage
- Added Bloodbath
- Created an Admiral Hero
- Fixed Assault Cuirass abilities.
- Fixed Shuriken Toss icon border
- Fixed missing damage bonus on Mithril Hammer
- Fixed a 30% of the wrong tooltips
- Mask of Death now gives the correct amount of life steal
- Nathrezim Buckler casts it's armor AoE and stats are fixed
Note: This map is now being worked on as a partnership with CungPowCow.
Old Changelogs:
- Added Stifling Dagger
- Added Tidebringer
- Added Kraken Shell
- Added Dream Coil
- Added Crystal Nova
- Added Hoof Stomp
- Added Great Fortitude
- Added Shuriken Toss
- Added Arc Lightning
- Added Bloodrage
- Added Bloodbath
- Created an Admiral Hero
- Fixed Assault Cuirass abilities.
- Fixed Shuriken Toss icon border
- Fixed missing damage bonus on Mithril Hammer
- Fixed a 30% of the wrong tooltips
- Mask of Death now gives the correct amount of life steal
- Nathrezim Buckler casts it's armor AoE and stats are fixed
Note: This map is now being worked on as a partnership with CungPowCow.
Old Changelogs:
v0.240 Starting with Frozen_Shadow
- Added Mana Break.
- Very little minor edits
- Minor tooltip edits
Note: Sorry for a very small changelog, I will promise to make more changes starting this week. I am currently working on 6 maps, sorry.
v0.239
- Added Starfall, Elune's Arrow, Leap, and Moonlight Shadow. PotM - Mirana Nightshade is now finished.
- Added Berserker Rage, Blind, Fervor, and Battle Trance. Troll Warlord is now finished.
- Added Death Pulse, Heartstopper Aura, Sadist, and Reaper's Scythe. Necrolyte is now finished.
- Added Land Mines, Stasis Trap, Suicide Squad, Attack!, and Remote Mines. Goblin Techies is now finished.
- More minor edits
v0.238
- Added Avalanche, Craggy Exterior, and Grow!, with some minor edits. Stone Giant is now finished.
v0.237
- Everything currently added, except for Earthshaker's Enchant Totem, is now MUI.
- Fixed Priestess of the Moon and Windrunner tooltips.
- Added Dragon Slave, Light Strike Array, and Fiery Soul to The Slayer (Finished).
- Added Blade Fury, Healing Ward, Blade Dance, and Omnislash to Juggernaut (Credits to Tinki3 for Omnislash) (Finished).
- Minor edits.
v0.236
- Added Weep's GUI Friendly Damage Detection System. Big thanks to him.
- Added new Test command. Type in -test to activate.
- Current commands that work are -trees, -gold, -lvlup xx, and -refresh.
- Added Earthshock, Overpower, Fury Swipes, and Enrage to Ursa (Finished).
- Added Waveform, Adaptive Strike, and Replicate to Morphing (Credits to RaiJin for Waveform).
- Added Fissure, Enchant Totem, Aftershock, and Echo Slam to Earthshaker (Credits to Glenphir for Fissure, Aftershock, and Echo Slam) (Finished).
- Minor edits.
v0.235
- First initial version to have HeX.16's spellpack. Give credits to him for such awesome work.
v0.234
- Updated Drow Ranger's skills.
v0.233
- Fixed southern creep spawn regions.
- Reduced number of triggers used to increase efficiency.
- Changed the positions of items to their correct locations.
- Fixed Quelling Blade to work for range heroes and updated tooltip.
- Fixed default water color to Blue.
- Fixed pathing blockers.
- Cleaned up a few items.
v0.232
- Updated the item recipes to work now.
- Fixed item abilities.
- Fixed Races.
v0.231
- Updated items.
- Arcane Ring
- Quelling Blade
- Messerschmidt's Reaver
- Revamped the Neutral camps to work periodically, changed stats values to the same of DotA Allstars.
- Revised failing triggers and reduced number of functions used to increase efficiency.
- Added Elune's Arrow (A02S) for Priestess of the Moon. Still needs some touches though.
v0.230
- Updated some items to 6.6X equivalent.
- Kelen's Dagger
- Battlefury
- Black King Bar
- Broadsword
- Added Epicenter (A012) (Credits to Naminator for his Epicenter Spell).
- Fixed a bug in which Kelen's Dagger would not teleport properly.
- Fixed rune abilities from failing to work.
v0.229
- Changed camera bounds.
- Fixed minimap from being brown and minimap icons.
- Changed neutrals scaling and stats a bit.
v0.217:
- Fixed a vulnerability bug with the Spirit Towers and made all the taverns available.
v0.216
- Initial public release.
- Added Mana Break.
- Very little minor edits
- Minor tooltip edits
Note: Sorry for a very small changelog, I will promise to make more changes starting this week. I am currently working on 6 maps, sorry.
v0.239
- Added Starfall, Elune's Arrow, Leap, and Moonlight Shadow. PotM - Mirana Nightshade is now finished.
- Added Berserker Rage, Blind, Fervor, and Battle Trance. Troll Warlord is now finished.
- Added Death Pulse, Heartstopper Aura, Sadist, and Reaper's Scythe. Necrolyte is now finished.
- Added Land Mines, Stasis Trap, Suicide Squad, Attack!, and Remote Mines. Goblin Techies is now finished.
- More minor edits
v0.238
- Added Avalanche, Craggy Exterior, and Grow!, with some minor edits. Stone Giant is now finished.
v0.237
- Everything currently added, except for Earthshaker's Enchant Totem, is now MUI.
- Fixed Priestess of the Moon and Windrunner tooltips.
- Added Dragon Slave, Light Strike Array, and Fiery Soul to The Slayer (Finished).
- Added Blade Fury, Healing Ward, Blade Dance, and Omnislash to Juggernaut (Credits to Tinki3 for Omnislash) (Finished).
- Minor edits.
v0.236
- Added Weep's GUI Friendly Damage Detection System. Big thanks to him.
- Added new Test command. Type in -test to activate.
- Current commands that work are -trees, -gold, -lvlup xx, and -refresh.
- Added Earthshock, Overpower, Fury Swipes, and Enrage to Ursa (Finished).
- Added Waveform, Adaptive Strike, and Replicate to Morphing (Credits to RaiJin for Waveform).
- Added Fissure, Enchant Totem, Aftershock, and Echo Slam to Earthshaker (Credits to Glenphir for Fissure, Aftershock, and Echo Slam) (Finished).
- Minor edits.
v0.235
- First initial version to have HeX.16's spellpack. Give credits to him for such awesome work.
v0.234
- Updated Drow Ranger's skills.
v0.233
- Fixed southern creep spawn regions.
- Reduced number of triggers used to increase efficiency.
- Changed the positions of items to their correct locations.
- Fixed Quelling Blade to work for range heroes and updated tooltip.
- Fixed default water color to Blue.
- Fixed pathing blockers.
- Cleaned up a few items.
v0.232
- Updated the item recipes to work now.
- Fixed item abilities.
- Fixed Races.
v0.231
- Updated items.
- Arcane Ring
- Quelling Blade
- Messerschmidt's Reaver
- Revamped the Neutral camps to work periodically, changed stats values to the same of DotA Allstars.
- Revised failing triggers and reduced number of functions used to increase efficiency.
- Added Elune's Arrow (A02S) for Priestess of the Moon. Still needs some touches though.
v0.230
- Updated some items to 6.6X equivalent.
- Kelen's Dagger
- Battlefury
- Black King Bar
- Broadsword
- Added Epicenter (A012) (Credits to Naminator for his Epicenter Spell).
- Fixed a bug in which Kelen's Dagger would not teleport properly.
- Fixed rune abilities from failing to work.
v0.229
- Changed camera bounds.
- Fixed minimap from being brown and minimap icons.
- Changed neutrals scaling and stats a bit.
v0.217:
- Fixed a vulnerability bug with the Spirit Towers and made all the taverns available.
v0.216
- Initial public release.
Credits
- CungPowCow (For creating DotA Revival)
- [DL]Piggy
- Angel_Island
- CHUNK
- Conal
- Darg
- DarkHorse08
- Darthfett
- Eul (For creating DotA Allstars)
- Glenphir
- Guinsoo (For developing DotA Allstars)
- HeX.16
- Hunter Demon
- Icefrog (For developing DotA Allstars)
- Im_On_56k
- Knights
- Licvid&T3s
- Mike889
- Moonlight (For his DotA Template)
- Naminator
- Oninuva
- popo80000
- RaiJin
- Red|Beef
- Romek
- SD_Ryoko
- soulreaping
- Tinki3
- x3pt
- I would also like to thank everyone who helped in making this come to reality.
- [DL]Piggy
- Angel_Island
- CHUNK
- Conal
- Darg
- DarkHorse08
- Darthfett
- Eul (For creating DotA Allstars)
- Glenphir
- Guinsoo (For developing DotA Allstars)
- HeX.16
- Hunter Demon
- Icefrog (For developing DotA Allstars)
- Im_On_56k
- Knights
- Licvid&T3s
- Mike889
- Moonlight (For his DotA Template)
- Naminator
- Oninuva
- popo80000
- RaiJin
- Red|Beef
- Romek
- SD_Ryoko
- soulreaping
- Tinki3
- x3pt
- I would also like to thank everyone who helped in making this come to reality.
Download Map : DotA Revival v0.241
Screenshots






