Actions
Set Unit = (some unit)
Special Effect - Create a special effect using X on chest of (Unit)
Set SFCT[1] = (Last created special effect)
Special Effect - Create a special effect using X on chest of (Unit)
Set SFCT[2] = (Last created special effect)
Events
Some unit enters some region
Conditions
(Triggering unit) equal to Unit (in above trig.)
Actions
For each (Integer A) from 1 to <# of SFCTs> do multiple actions
Loop - Actions
Special Effect - Destroy SFCT [(Integer A)]
i need help with destroying all the special effects from a unit when it enters a region. Help plz
Oh ya thats just like doing dialogs. Thank you for your help it works perfectly