Hey there,
I am making a tower which have special effect when it cast "X" ability.
my special effect is "!" mark.
Sniper Tower Aimed Shot
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Aimed shot
Actions
Special Effect - Create a special effect attached to the overhead of (Casting unit) using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
the problem is that when i have 2 or more towers of the same type, when one of them cast "Aimed Shot" and create special effect and another one cast it , the special effect will be removed from the second one and the first one will still have the special effect. (bug)
I tried making the effect in variable but the same thing happened.
probably not the best English, but is there any way to remove specific special effect from the one who casted it?
I am making a tower which have special effect when it cast "X" ability.
my special effect is "!" mark.
Sniper Tower Aimed Shot
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Aimed shot
Actions
Special Effect - Create a special effect attached to the overhead of (Casting unit) using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
the problem is that when i have 2 or more towers of the same type, when one of them cast "Aimed Shot" and create special effect and another one cast it , the special effect will be removed from the second one and the first one will still have the special effect. (bug)
I tried making the effect in variable but the same thing happened.
probably not the best English, but is there any way to remove specific special effect from the one who casted it?