Dialogs in single player

Rushhour

New Member
Reaction score
46
Is there any possiblity to use the regular dialog(s) with dialog buttons in a singleplayer map so that the game doesn't pause?

I tried to unpause the game immediatly after showing the dialog... it failed.
Is there any way to simulate a multiplayer game ?

Or what else can you think of to make an easy choosing menu (with sub menus) for music and other stuff? I don't like written commands.. so this would be the last way to do it^^
 

Wummi

Just Relax and Smile!
Reaction score
58
The game will automatically pause in single player whenever a menu pops up on screen, and you can't help it. Better to use text commands, or make a trigger where if a unit enters region 01, turn off blabla music and turn on blablabla music.
 
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