displaying of the chat?

Dr.Jack

That's Cap'n to you!
Reaction score
109
Mind describing your problem better?
What do you want to happen? What happens as it is? What is your code?
 

Lord Regno

Active Member
Reaction score
19
If you what to make a action witch -say like -show then shows scores? do this then:

Trigger:
  • Event
    • Player - Player 1 (Red) types a chat message containing -say as An exact match <- This is the start of the trigger this tell the commuter if any tab -say its mean something, but you most have at least action to have something to happen.


My question is what should this trigger do?
 

gwcadu942

New Member
Reaction score
0
Trigger:
  • Admin Talking
    • Events
      • Player - Player 1 (Red) types a chat message containing -say as A substring
      • Player - Player 2 (Blue) types a chat message containing -say as A substring
      • Player - Player 3 (Teal) types a chat message containing -say as A substring
      • Player - Player 4 (Purple) types a chat message containing -say as A substring
      • Player - Player 5 (Yellow) types a chat message containing -say as A substring
      • Player - Player 6 (Orange) types a chat message containing -say as A substring
      • Player - Player 7 (Green) types a chat message containing -say as A substring
      • Player - Player 8 (Pink) types a chat message containing -say as A substring
      • Player - Player 9 (Gray) types a chat message containing -say as A substring
      • Player - Player 10 (Light Blue) types a chat message containing -say as A substring
      • Player - Player 11 (Dark Green) types a chat message containing -say as A substring
      • Player - Player 12 (Brown) types a chat message containing -say as A substring
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Name of (Triggering player)) Equal to X.x-Cadu-x.X
        • Then - Actions
          • Game - Display to (All players) for 15.00 seconds the text: (((Name of (Triggering player)) + |cff393939Says|r<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> + (Substring((Entered chat string), 5, 255)))
        • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Name of (Triggering player)) Equal to CoDSilva
            • Then - Actions
              • Game - Display to (All players) for 15.00 seconds the text: (((Name of (Triggering player)) + |cff393939Says|r<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> + (Substring((Entered chat string), 5, 255)))
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • (Name of (Triggering player)) Equal to MaxMatheus
                • Then - Actions
                  • Game - Display to (All players) for 15.00 seconds the text: (((Name of (Triggering player)) + |cff393939Says|r<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> + (Substring((Entered chat string), 5, 255)))
                • Else - Actions
                  • Game - Display to (Player group((Triggering player))) the text: (((Name of (Triggering player)) + , ) + |cffFF0000You don&#039;t have admin Account!|r)
 
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