I
iNsaNe
Guest
Does this leak a point? I am destroying it in a unit group.
Code:
Escape Bombs Destruct Death
Events
Destructible - A destructible within Escape Bomb Unit Create <gen> dies
Conditions
Actions
Set EscapeBombs_DeathGroup = (Units within 500.00 of [B](Position of (Dying destructible))[/B])
Unit Group - Pick every unit in EscapeBombs_DeathGroup and do (Actions)
Loop - Actions
Unit - Explode (Picked unit)
[B]Custom script: call DestroyGroup(udg_EscapeBombs_DeathGroup)[/B]