double attack in every successful attack

FarAwaY

TH.net Regular
Reaction score
9
Hmm maybe u can try this:
A Unit is Attacked
AttackNumb Equal to 6
Set AttackNumb to 0
Set Attacked Unit to Target
Set Attacking Unit to Striker
Play Striker's Attack Animation
Cause Striker to damage Target, dealing 50+ 2XLevel of Striker damage of attack type chaos and damage type universal.
Set Striker to No Unit
Set Target to No Unit
 
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