Hmm maybe u can try this:
A Unit is Attacked
AttackNumb Equal to 6
Set AttackNumb to 0
Set Attacked Unit to Target
Set Attacking Unit to Striker
Play Striker's Attack Animation
Cause Striker to damage Target, dealing 50+ 2XLevel of Striker damage of attack type chaos and damage type universal.
Set Striker to No Unit
Set Target to No Unit
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!