Hey guys, I'm actually working for a Digimon RPG and want to evolve my Koromon to a Agumon. I'm actually trying it with triggers and variables. In the picture you can see my triggers, which are not working.
(Level = 25)
Variablename: "Level"
"level" increase +1 each time a hero level up. (Works fine)
((Unit-type of (Triggering unit) equal InTraining_Digimon[(Integer A)]
"InTraining_Digimon" is a array unit-type with
[1] = Koromon
[2] = Tsunemon
[3] = etc.
"Rookie_Digimon" is a array unit-type with
[1] = Agumon
[2] = Gabumon
[3] = etc.
If I only do that trigger without(!) " ((Unit-type of (Triggering unit) equal InTraining_Digimon[(Integer A)]" my Koromon reaches level 25 and get replaced by (actually) Agumon AND Gabumon. Hopefully someone can help me here. Already thanks for your posts.
If you need more informations, tell me please.
(Level = 25)
Variablename: "Level"
"level" increase +1 each time a hero level up. (Works fine)
((Unit-type of (Triggering unit) equal InTraining_Digimon[(Integer A)]
"InTraining_Digimon" is a array unit-type with
[1] = Koromon
[2] = Tsunemon
[3] = etc.
"Rookie_Digimon" is a array unit-type with
[1] = Agumon
[2] = Gabumon
[3] = etc.
If I only do that trigger without(!) " ((Unit-type of (Triggering unit) equal InTraining_Digimon[(Integer A)]" my Koromon reaches level 25 and get replaced by (actually) Agumon AND Gabumon. Hopefully someone can help me here. Already thanks for your posts.
If you need more informations, tell me please.