hi i'm making a game and need help

Revengez

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when my hero gets a damage tome and then uses burrow the damage tomes don't stay, how can I fix this? like it dissapears when i unburrow... Someone help please
 

_whelp

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Can you speak more clearly? It's hard to read your punctuation and grammar.

Why don't you create a trigger that has an event that is used when the user stops casting burrow or something, then re-add the tome.
 

Revengez

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It's hard to explain but wouldn't it get messy if you got more than 1 tome, and everyone can get a tome and some have different forms.
 

Ticer

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I had a similar problem with morph spells when items would disappear, what I did that seemed to work was to set the units "techtree - dependancy equivalants," a stat near the bottom of the unit in the object editor, to the unit's alternate form that it burrows (i.e. morphs) into.
 

Dimaspy

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Make a trigger to save the items in variables when he burrows, and one to load the items when he gets back up.

Variables should be set to item-type and range from 1-6 (which is your inventory).

Hope this helps.
 
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