How do I get a Peasent to harvest gold without goldmine?

RadiuS.x

Active Member
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2
This is what I want to do.

After a Peasant kills a farm building, that Peasant has gold harvested (bag of gold over shoulder animation) as if he mined it from a goldmine. How can I do this?
 

RadiuS.x

Active Member
Reaction score
2
What I'm trying to do is. After a Peasent kills a Farm, I want the Peasent to have 10 gold gathered as if he harvested it from a gold mine.
 

NeosDany

Member
Reaction score
1
Replace the unit with another peasant with "Required animation names: walk,gold", then you can make a trigger cheking if unit in range of "your house" then add 10 gold and change unit to the normal unit. That is my idea.
 

Solu9

You can change this now in User CP.
Reaction score
216
Or just change the animation tag for that peasant. You could also base the house on the Goldmine model and change the model used to a house. Or last but not least. Give your house the "Goldmine Ability".
 
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