How do I make a camera follow a Shockwave?

nomadian

Member
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9
I've been doing a shockwave + x distance which doesn't quite work when it goes diagonally.
 

Accname

2D-Graphics enthusiast
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1,462
could you maybe give us some more information?
do you mean the standart shockwave spell or is it a custom one?
if its a custom spell are you using a shockwave unit?
should the camera just be locked to the shockwave or face the same direction?

if you have already a trigger maybe you could upload it for a better understanding and quick help.
 

nomadian

Member
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9
Well it's just a wave spell that say crosses 3000 distance. I want the camera to follow that, from the player that casts it to where it finishes up.
 

Weegee

Go Weegee!
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102
Pan the camera to the targeted point at a certain rate that follows it? Or you can remake Shockwave and then make it follow the costom unit
 

TheSpoon

New Member
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10
Something along these lines would work:
(distance is X, missile speed is y)


EVENTS:
Unit starts the effect of an ability
CONDITIONS:
Ability being cast is equal to shockwave
ACTIONS:
set point 1 = position of casting unit
set point 2 = target of ability being cast
Pan camera to point 1 over 0 seconds
Pan camera to point 1, offset x, angle from point 1 to point 2 over x / y seconds
 

Grundy

Ultra Cool Member
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35
I would probably make a unit with the shockwave model and use a dummy spell when the unit casts the spell create the shockwave unit at the position of the caster, lock the camera to the unit, and use a standard ass "slide" trigger to move the shockwave unit.

If you don't want to do that much work, TheSpoon's idea would work BUT with a little change:

set point 2 = target of ability being cast

don't set it to the target point. set it to the point that is the max distance away in the direction that the spell is being cast. because shockwave will keep moving past the point you targetted until it reaches the max distance set in the ability.
 
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