The Pigeon
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I've been working on creating large units and buildings for a custom campaign and have worked out how to work the selection scale and scaling value attributes.
However, when I edit the collision size and change pathing to none which gets the unit collision right in the editor, it crashes the game when I attempt to build the building. What should I do? Any help would be greatly appreciated.
(I have read the pathing tutorial but it was confusing and I couldn't find where the '.tga' files were located)
However, when I edit the collision size and change pathing to none which gets the unit collision right in the editor, it crashes the game when I attempt to build the building. What should I do? Any help would be greatly appreciated.
(I have read the pathing tutorial but it was confusing and I couldn't find where the '.tga' files were located)