Alright....THIS IS REALLY SIMPLE (Well, at least the way I did it...)
1. Go to Object Editor and click on "Abilities" Tab
2. On the left side there should be a list of ALL abilities including custom ones. What you are looking for is:
Standard Abilities
- Human
+ Units
- Heros
LIST
OF
ALL
ABILITIES
FOR
HUMAN
HEROS
>>>Summon Water Elemental<<<
ETC...
Right click on that. A menu pops-up, select, "New Custom Ability"
3. A new window will pop up with a the "Base Ability" picked as well as the name. You can change the name whenever) Hit "OK"
4. Now, on the right side, you'll see alot of integers and names and words. I don't care what you think looks cool, what you are looking for is:\
Level 1 - Data - Summoned Unit >>>Water Elemental [Level 1]<<<
Level 2 - Data - Summoned Unit >>>Water Elemental [Level 2]<<<
and so on and so forth...
5. Now, double click on those three* lines (one at a time) to select what unit you want to spawn.
6. Next thing to look for:
Level 1 - Stats - Buffs >>>Water Elemental<<<
Up to level three* (*= You can change the number of levels you wish the spell to have.)
Double click to bring up a lists of Buffs & Effects that go with this spell. Delete the "Water Elemental" and then click "Add Buff"
That will bring up a list of Buffs that you can choose from. The one you want is:
"Summoned Unit"
Choose that and click okay and there you have it. Set it to your hero and begin spawwning flying sheep...or whatever...
Now, there are some values that if you screw up then you'll be angry and blow off your map. Unless you know what you are doing, don't touch...
*Puts black sunglasses on as a bright light swallows me up*