How to make triggers execute quicker.

H

HELLSS

Guest
I've known and used this method for a long time now, figured i'd mention it here.

Here's a way to make triggers execute faster than they do. StarEdit runs through the triggers about once every 1.5 seconds. But you can speed this up by doing the following:

For which player will this trigger execute?:
All Players

Conditions:
- ALWAYS

Actions:
- WAIT
Wait for 200 milliseconds
- WAIT
Wait for 200 milliseconds
- WAIT
Wait for 200 milliseconds
- WAIT
Wait for 200 milliseconds
- WAIT
Wait for 200 milliseconds
- WAIT
Wait for 200 milliseconds
- PRESERVE TRIGGER

As simple as that. This forces StarEdit to check the triggers every 200 milliseconds, as fast as the blink of an eye ;)

It works perfectly to, this method has been used most promonately in a map called "Tremmors" and "Tremmors 2".

You can set the milliseconds lower or higher, but StarEdit will always check at 1.5 seconds at the most, you can't push it to take longer on checking. There may be problems involving triggers executing a lot of things at once if you go lower than 200 milliseconds, and sometimes at 200 milliseconds so playtest your map for errors if you use it, although I doubt you'll get many.

I've used this in a few maps I have made and it's a very genius trick to have :)
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top