I would like to know how to make spell which is like Shadow Priests spell in dota.
Unit casts a spell on target allied unit making it unable to die - it recives damage but its hp can't go below 1hp... has anyone any GUI idea ?
You should use a damage detection trigger, and set unit life equal to (1 + damage taken) when damaged, with the condition that the damage taken is greater than or equal to the remaining hitpoints.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!