[Idea] Territories!

Void

New Member
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16
This idea comes from Halo 2, it is where there are 2 teams and they take turn trying to capture maybe 5 territories on the map by staying at that territory for around a minute without an enemy killing them, or trying to fend off the people capturing the territories.
 

pheonixashes

Those who misplace trust in gods learn their fate.
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65
Nice idea, but it wasn't just from Halo; I know Ratchet & Clank implements this feature by using nodes.

I'm pretty sure other games do so as well.

Could you elaborate on this a bit more?
 

elmstfreddie

The Finglonger
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203
I've been playing too much America's Army! I thought the title was Terrorists! lol.

Anyways...
Yeah I'd probably play this, but as phoenix said more details please.
And I didn't even know Halo used this, but I can think of many other games that did something similar.
 

Void

New Member
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16
Isn't this a general idea of the wc3 game 'risk'?

No. Risk is WAAAAY Different.
Because with this it is more action, it isn't turn-based.

And to elaborate, you are given 1 hero. You have to find the territories on the map and kill the people guarding them and hold them for 1 minute without dying. Your hero respawns after you die. When all of the territories are cap'd, the attackers win. When the time runs out, defenders win.
 
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