Is there a way to detect that a hero damages a certain unit ? I do know :
E - (added event unit) takes damage
C - Attacking unit = myhero
My trigger can be bypassed by the fact that another unit can damage to the (added event unit) , but the hero is may just be beside and fake-attacking.
But I seeking condition that will makes the trigger trigger only if my hero gives a complete hit (not only right click being near then canceling).
E - (added event unit) takes damage
C - Attacking unit = myhero
My trigger can be bypassed by the fact that another unit can damage to the (added event unit) , but the hero is may just be beside and fake-attacking.
But I seeking condition that will makes the trigger trigger only if my hero gives a complete hit (not only right click being near then canceling).