Is this possible to do.?

AceHart

Your Friendly Neighborhood Admin
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You could go with an array of type "item-type", put all your items inside,
and randomly create one.

Now, lets take an example, assuming you fill your array something like this:

set myItems[ 1] = item 1
set myItems[ 2] = item 1
set myItems[ 3] = item 1
set myItems[ 4] = item 1
set myItems[ 5] = item 1
set myItems[ 6] = item 2
set myItems[ 7] = item 2
set myItems[ 8] = item 3
set myItems[ 9] = item 3
set myItems[10] = item 4


Then some trigger along the lines of:

E: Creep dies
C: random integer between 1 and 100 less then 20
A: create myItem[ random between 1 and 10 ] at dying spot


The condition in this trigger makes it so that there's only one chance in five
for an item to actually be dropped.
And, (now it comes :)), the item table will make sure,
that item 1 has 1 chance in 2 to come, while, for example, item 3 only has 1 chance in 5.

Adjustable to your tastes and needs.
 
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