Level up hero's in region

krog99

New Member
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2
I have this Variable: Slayer[1], Slayer[2] etc. till 10. And i wanna create an action. Which does following:

Check for each Slayer-variable-unit if they are in region, if they are, then give them 1 level.

Can't figure out what this should look like? Can some one plz help? Thx in advance ;)
 

egomanyak

New Member
Reaction score
8
What you mean? you mean any one is in and level all, or all is in and level all, or one is in level one ?
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
Beware Handwritten!

Trigger:
  • SomeTrigger
    • Events
    • Conditions
    • Actions
      • For each (IntegerA) from 1 to 10, do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • ((Playable map area) contains Slayer[ForLoopIntegerA]) Equal True
            • Then - Actions
              • Hero - Set Slayer[ForLoopIntegerA] Hero-level to ((Hero level of Slayer[ForLoopIntegerA]) + 1), Show level-up graphics
            • Else - Actions


events and conditions as you like.
 
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