Actions
Camera - Lock camera target for Player 1 (Red) to (Triggering unit), offset by (0.00, 0.00) using The unit's rotation
Camera - Set Player 1 (Red)'s camera Angle of attack to 360.00 over 0.00 seconds
Camera - Set Player 1 (Red)'s camera Distance to target to 0.00 over 0.00 seconds
Krofttt said:ofset by ( 00.00, 00.0) using defualt rotation
what do i replace 00's with?
Event
Every .05 seconds of the game
Action
Cinematic - Set camera (rotation) to ((UNIT)'s facing angle)
Cinematic - Pan camera for (Owner of (UNIT)) to (Position of (UNIT)) over .05 seconds
Cinematic ...