Hey guys I need help making my spell. Currently I want to make a spell where the caster has to channel a spell in order to keep the summoned units in the game. If the hero is stunned while channeling the summons would get dispelled.
The summoned units are summoned near the caster and will automatically attack the target of the channeled spell.
Currently I have 2 ideas that might work but I need some opinions.
Idea No1:
- Channel Based Spell with triggers maintaining the "focus" of the spell
- Problem, I cant imagine how to make this MUI in GUI. (I cant use NewGen for some reason)
Idea No2:
- Tornado Based Spell
- Problem, I cant summon more then 1 unit if I use this as the base.
PLZ HELP! =(
The summoned units are summoned near the caster and will automatically attack the target of the channeled spell.
Currently I have 2 ideas that might work but I need some opinions.
Idea No1:
- Channel Based Spell with triggers maintaining the "focus" of the spell
- Problem, I cant imagine how to make this MUI in GUI. (I cant use NewGen for some reason)
Idea No2:
- Tornado Based Spell
- Problem, I cant summon more then 1 unit if I use this as the base.
PLZ HELP! =(