Need Ideas - Capture Points

Dakho

()[o__o]()
Reaction score
75
Well hello. I have a game that's finally getting done, War of the Barrens. However while hosting it I realized it's quite plain, so I decided to add various capture points throughout the map.

However, I don't know what they should be. Gold Mines? Mercenary Camps? Something Cooler?

Also, it would be great if some ideas were tossed around in regards to how they should be captured.

+rep to the best ideas!
 

PiCkstix

New Member
Reaction score
18
If "War of the Barrens" is like an AoS map, here is my suggestion.

Make it that you can capture like, as you said, Mercenary Camps. These camps summon extra creeps to the ones that are originally summoned.

This can help aid the team when in need of "pushing."

Like I said, this is if your map is an AoS.

_________________​
A true man will get back on his feet after defeat and try again.
A true noob will say, “y0 dat waz phail!”.
 

und34d-rul3

New Member
Reaction score
12
You can have CPs like in Guild Wars where they summon like 1-3 units that do different things such as heal, shutdown casters, shutdown melee, or do a lot of dps. You can make them be NPCs but follow the person that captured the CP.
 

lord dakoth

New Member
Reaction score
6
I've got a suggestion... make a building that can teleport units to a selected location or friendly unit on the map. All you have to do is modify the "Mass Teleport" spell so that the "Targeting" does not target the tower itself.
 
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