Genyuumaru
New Member
- Reaction score
- 15
Those are 2 players that use the observer slots.
In an AoS style map I have set them up as creeps for both sides. Everything works fine, except that for some reason if they weren't given an order via triggers in the last 10 seconds, they will go back to the spot they were spawned on.
An obvious solution would be to issue orders for every creep every 5 seconds to move to a location, but I'm still open for ideas.
In an AoS style map I have set them up as creeps for both sides. Everything works fine, except that for some reason if they weren't given an order via triggers in the last 10 seconds, they will go back to the spot they were spawned on.
An obvious solution would be to issue orders for every creep every 5 seconds to move to a location, but I'm still open for ideas.