Only show range actor when a single unit is selected.

X-maul

AKA: Demtrod
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How would I configure the actor events to only show the actor when it's a single unit which is selected, and not show when a group of units is selected?
 

MissKerrigan

Active Member
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23
I can tell you about a single unit but not in a group, has the same problem with my tower defense a time ago

It even got more detailled in my map: only the player of which the units are, may see the range-actor
 

Dave312

Censored for your safe viewing
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269
The only way I can think of doing this would be to create a set of triggers which give your unit a buff if it is the only unit selected. Then you could create a validator which checks if the unit has this buff, and thus add a term to the actor events which validates the unit to see if it has the buff (i.e it is the only unit selected).
 
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