Player Leave, Multiboard vanish

warden13

New Member
Reaction score
32
Hello. In my map, if a player leaves, his allies gains full shared unit control. In summary of this a team resources multiboard appears. And takes place of my kill/death multiboard. How can i fix it?
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
Create two on the left and right top corners
 

onejube

New Member
Reaction score
1
Did this problem get solved? if yes how?
I am having the same problem by defualt the "Team resources" box comes up and makes the map look ugly. i tried destroying/removing last created multiboard but it doesnt work.
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
Avoid using "shared vision and full shared units"
Code:
Actions
    Player Group - Make (All players) treat (All players) as an Ally with shared vision and full shared units
Rather use:
Code:
Actions
Actions
    Player Group - Make (All players) treat (All players) as an Ally with shared vision and shared units
 

Raveren

New Member
Reaction score
1
Well... but then it will be ex. Training units of ally for your resources, right?
I saw in many maps 2 multiboards and button to change beetwen them, maybe do something like this? Anyway, I dont know how to make it, sorry :(
 

onejube

New Member
Reaction score
1
Dont worry i solved this myself

I made a trigger

Trigger:
  • Control1
    • Events
      • Player - Player 1 (Red) Selects a unit
    • Conditions
      • ((Triggering unit) Equal to specificunit[1]) or ((Triggering unit) Equal to specificunit[2])
    • Actions
      • Unit - Change ownership of (Triggering unit) to (Triggering player) and Retain color


This changes the player every time its selected by another player, i havent tried selecting it and then waiting for another player to select it though.
 

Vylatin

New Member
Reaction score
32
Hide the resource board when a player leaves game.

Then ur multiboard should be up all the time.
 

bookyjoo

New Member
Reaction score
1
I'm having the same problem. What exactly causes the resource board to come up, and can you get rid of the resources board entirely?? Do any of these solutions posted actually work?
 

warden13

New Member
Reaction score
32
LoL, my old thread. Stop bumping it XD. Anyway, we solved this by setting our multiboard to a variable. Then showing it every 1 seconds.
 

warden13

New Member
Reaction score
32
Trigger:
  • Create
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Multiboard - Create a multiboard with 3 columns and 3 rows, titled Mymultiboard
      • -------- Here Multiboard Codes --------
      • -------- Here Multiboard Codes --------
      • -------- Here Multiboard Codes --------
      • -------- Here Multiboard Codes --------
      • Set MULTIBOARD = (Last created multiboard)


Trigger:
  • Loop
    • Events
      • Time - Every 1.00 seconds of game time
    • Conditions
    • Actions
      • Multiboard - Show MULTIBOARD


Somethng like that.
 

popo80000

New Member
Reaction score
20
Don't use the event that was mention by him. Simply hide last created multiboard and show your multiboard when there's someone leaving the game.
 
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