Sunchips
New Member
- Reaction score
- 6
Okay I've never worked with unit group triggers before so I'm pretty lost can someone help me?
I've tried to make a trigger wich creates a specific amount of ghouls in a region depending on how many players are playing (1 ghoul if one is playing, 2 if 2 are playing etc.) and then they will be put in a unit group wich is issued to attack the hero who entered the region and then play a sound on one of the ghouls.
Though I only managed to make it spawn the right amount of ghouls but they don't attack so I guess they never are formed to a unit group :/ therefore the sound doesn't work either
Here's the trigger I've tried
I've tried to make a trigger wich creates a specific amount of ghouls in a region depending on how many players are playing (1 ghoul if one is playing, 2 if 2 are playing etc.) and then they will be put in a unit group wich is issued to attack the hero who entered the region and then play a sound on one of the ghouls.
Though I only managed to make it spawn the right amount of ghouls but they don't attack so I guess they never are formed to a unit group :/ therefore the sound doesn't work either
Here's the trigger I've tried
Trigger:
- Ghoul Attack
- Events
- Unit - A unit enters Trigger Ghoul Spawn <gen>
- Conditions
- Actions
- Trigger - Turn off (This trigger)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- One_Player_Mode Equal to True
- Then - Actions
- Unit - Create 1 Ghoul for Player 7 (Green) at (Center of Ghould Spawn <gen>) facing Default building facing degrees
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Two_Player_Mode Equal to True
- Then - Actions
- Unit - Create 2 Ghoul for Player 7 (Green) at (Center of Ghould Spawn <gen>) facing Default building facing degrees
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Three_Player_Mode Equal to True
- Then - Actions
- Unit - Create 3 Ghoul for Player 7 (Green) at (Center of Ghould Spawn <gen>) facing Default building facing degrees
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Four_Player_Mode Equal to True
- Then - Actions
- Unit - Create 4 Ghoul for Player 7 (Green) at (Center of Ghould Spawn <gen>) facing Default building facing degrees
- Else - Actions
- Unit Group - Add all units of (Units in Ghould Spawn <gen>) to (Create Unit Group)
- Set Intro_Ghoul_Group = (Last created unit group)
- Unit Group - Order Intro_Ghoul_Group to attack (Triggering unit)
- Wait 3.00 seconds
- Unit Group - Pick every unit in Intro_Ghoul_Group and do (Sound - Play MoreSoulsForTheMaster <gen> at 100.00% volume, attached to (Random unit from Intro_Ghoul_Group))
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Events