Problem creating a Quest

Sakuralein

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129.jpg
 

Sakuralein

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I promise that is what happens...
I wouldnt gain anything from lying to you, since Im the one who wants this fixed asap ^^'
 

Sakuralein

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ull see here :p
if u replace the rings with shimmerweed it doesnt work anymore~
 

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  • Shimmerweed_fix.zip
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maxou

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Then do it like this :

An unit Acquires an item

Item being manipulated Equal to Shimmerweed
QuestIsCompleted Equal to False

set Shimmerweed_acquired = Shimmerweed_acquired + 1
If -
Shimmerweed_acquired Equal to 3
Then -
QuestIsCompleted Equal to True
Display to (All Players) for 10.00 seconds "You completed the quest!"
Else -
set Shimmerweed_Temporary_Integer = ((Shimmerweed_acquired x -1) + 3)
Display to (All Players) for 10.00 seconds "You still need " + Shimmerweed_Temporary_Integer + " Shimmerweed"
 
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