Lord_Kakashi
The Wabbits are attacking
- Reaction score
- 27
Okay so the issue at hand is that I'm wanting to create a tower defence where the monsters that spawn each round 25 at each lane with 8 lanes in total, meaning 200 in total, have to be hero units.
I'm not talking cosmetically here where I only change the model file to look like a hero, I need to to actually -be- a hero unit.
Now my question: Would this affect the performance of the game in any way as compared to ordinary units?.
None of the actual players should be bothered by the hero portraits as the heroes will be computer controlled. However I'm worried that this substantial amount of heroes would crash my map.
Any thoughts on this issue would be appreciated.
I'm not talking cosmetically here where I only change the model file to look like a hero, I need to to actually -be- a hero unit.
Now my question: Would this affect the performance of the game in any way as compared to ordinary units?.
None of the actual players should be bothered by the hero portraits as the heroes will be computer controlled. However I'm worried that this substantial amount of heroes would crash my map.
Any thoughts on this issue would be appreciated.