AoS Realms of the Genesis v3

Currently online at hamachi.

Edit:
I'm free and can play freely with you guys.
Just uploaded another fixed map in the main page.
 
Wonderful game that was :D
Replay (Alchemist, Mirage Heroine, Barbarian, Deadeye)
Replay (Alchemist, Revelation)

Interested Beta Testers, make yourselves known :)
 
Thanks, I am now more inspired than before, making me want to fix the map for 5 on 5 play. I really need someone who can help me fix the triggers in the map (not the spells trigger), that is, the in game triggers, I get weird bugs like player yellow cannot pick a hero, stuffs like creating multiboard and the over all triggers in the map, if someone is interested, please PM me, thank you.
 
I've been checking this for some time now, and it looks very good.
I would like to play test this, but unfortunately my internet sucks a lot right now (dial-up). However, in about 2 weeks it's gonna get better, so if you need an extra tester on garena, let me know.

What do you plan doing with the items?
 
o_O. First post in 2 years?
Anyway, there's only one for now, waaaks! says that more will come soon. The current one is a rather simple MS bonus kind of item.
If you have any good item suggestions, waaaks! would probably be interested and possibly add it :D.
Having beta tests motivate him, so lets have more testers :)
 
I've forgotten I have an account here.
I was about to register, when I saw that HyperActive was taken, so I tried to log in, and boom :D.

I'm gonna go and watch that replay you've posted.
 
the replay requires the latest map posted in the main page, yeah I easily get interested on suggestions, and I am not that hard on giving credits and +rep.

Now one thing that kinda blow my mind is the multiboard, it seems right in the trigger, but bugs on run time, bugs like not tallying the scores.
 
Sigh, unfortunate. I had a problem with a map I was developing (probably on hold for a long while xD) and I realised that it had something to do with variables.
However, in the case of your map, I don't think its easy to find out the bug, since its pretty random :(
 
Looks like the multiboard for now is fixed, just need some multiplayer test if it runs right, unfortunately I removed some parts of the multiboard like the death timer, the level, and the tower lost, making it a basic score board commonly used by most AoS maps.
 
Could test it now, if you're free :)
RotG rocks~! Its a lot more fun than DotA is nowadays. DotA used to be more relaxed until "MUST OWN!" kind of people started playing.
 
......i can be online friday aft/nights.. (most probably).
that's when i go out with friends to the nearby computer cafes to play wc3/dota/l4d whatsoever on GG.
Let me just check my schedules if it conflicts :lol:

oh yeah, thanks to Zack1996 (Wizard1996) for the test, fixed a lot of issues regarding multiplayer bugs, couldn't done this whitout him. thanks

to anyone who wants to play online with me:
Garena account: waaaks!
Hamachi Network: RotGv3 (password: realmsofthegenesis)
 
Update

added items, fixed multiboard (I'm not sure, need some 3 vs 3 test or 2 vs 2 test for this), increased mana costs on spells while there are items that may increase mana regeneration ang intelligence.
 
Update

added new items, changed some mana cost and improve some skills

me online at Garena

EDIT:
A more "stable" version uploaded quickly, fixing the things I forgot to fix
 
Hey,

I played your map for quite a bit of time, so I'll give you my report. For a beta progress, it's not doing too bad.

{-} When I was playing Single Player as any Defiled player slot, I got 0 gold, therefore I couldn't get a hero.
{-} I fail to see why there are towers at the very bottom or top of a base. I'm pointing out to the little gap in between a lane and the area with the Blacksmith.
{-} Neutral bases are currently idle (or so I thought)

I have an optional suggestion for the Upgrade System. It's to use the Charge Gold and Lumber ability, basically. Put it on the building, and also put Shop Sharing (which is a must). You'll still need upgrade data, but this allows anyone to upgrade creeps. Once you're at the upgrade cap, just remove the ability.
It does have the disadvantage of requiring more data and variables, but it's your choice to use it or not.

Laters.
 
Hey,

I played your map for quite a bit of time, so I'll give you my report. For a beta progress, it's not doing too bad.

{-} When I was playing Single Player as any Defiled player slot, I got 0 gold, therefore I couldn't get a hero.
{-} I fail to see why there are towers at the very bottom or top of a base. I'm pointing out to the little gap in between a lane and the area with the Blacksmith.
{-} Neutral bases are currently idle (or so I thought)

I have an optional suggestion for the Upgrade System. It's to use the Charge Gold and Lumber ability, basically. Put it on the building, and also put Shop Sharing (which is a must). You'll still need upgrade data, but this allows anyone to upgrade creeps. Once you're at the upgrade cap, just remove the ability.
It does have the disadvantage of requiring more data and variables, but it's your choice to use it or not.

Laters.
thanks for the report.

I have tried the map with a user, and of course my opponent is in the defiled (any slot) and we have the same gold amount, its weird that you get 0 gold single player in the defiled slot, thats kinda sucks.

I just added the towers to have some kind of protection in that passage.

Neutral bases are idle because they need to be captued using the Key of Ruins.

Edit: fixed the bug on 0 gold on single player defiled
 
Ware get key of roons?

Add me on Garena cuz friends don't work for me there for some reason.

~Hai-Bye-Vine~
 
my account is waaaks! what is yours?

Base Capture System
Notice the 2 big pile of square thingy in the minimap, they are the two bases I'm referring to, they can be captured when killing the Ancient Giant Sunken Guardian spawned after when you stepped inside the circle of power with the Key of Ruins that can be captured by killing Strouf that spawns randomly either in the top of the map or the bottom of the map.

--Note on this system--
when Strouf is killed the Key of Ruins will be spawned at the front of the main castle (Arcane Sanctum or Temple of Tides), this is intended so that no one can steal the key from your team when you successfully killed strouf

how about giving the key to the unit that killed strouf?
if the unit dont have any inventory slot, then the key will be spawned on where the unit stands, giving the opposition the chance to steal the key from your team
 
Oh... Haven't Beta Tested with waaaks! for a while now :(. Really love Multiplayer testing! Its really fun xD
thewrongvine, it would be great if you could be a tester too! It would be really awesome :)

waaaks! I remember some comments about the bosses being too weak. I remembered someone saying that the Neutral Towers own more than the Boss himself 0_o
 
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  • Varine Varine:
    Or even third party. Like if you don't have an original one in a functional condition, you cannot play this game properly. Like yeah the keyboard mods exist, but I think those are BARELY functional
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    And since almost all of my programming experience is with defunct shit now, I figure my best place is helping preserve legacy stuff. Which I don't know how to do necessarily, but I need some kind of a hobby and figuring out how older things worked is the only shit that really interests me. Well soldering and restoration is fun too, but no one is bringing me new stuff to fix and restore, so it's mostly old shit, and I LOVE OG Xbox so much. I want to make sure it can function as long as possible, until someone can effectively emulate it at least. I have like 15 I was going to fix over the winter and didn't get to.
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    A probate is usually done with a will, yes? If so I am sorry for your loss
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  • Varine Varine:
    We have some elderly guests that regularly come hang out at the bar at the end of the night, and every once in a while we don't see someone for a few weeks and then someone shows up with their obituary.
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    We usually let them do their memorials there in the morning if they want to and I'll make them some snacks and drinks. There was one guy named Tom that came in like every night and would sit by himself and get a bunch of soup and a glass of wine. idk why but he LOVED our fucking soup, like he would order a fucking quart of it at a time and would always get so sad when we stop doing it for the summer.
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    But he also loved our calamari, which is another thing I hate but it sells super well so I can't change it. There was one day he came in and was asking me how to make it, because he tried to at home once in the off season when we stop running it and he really wanted it lol
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    I think he's one of the only people I've made recipes for for free because he really wanted a broccoli cheddar, and it was like dude I don't have a recipe, it's just whatever I have, but here, this is how you do it
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    I don't think he ever figured out how to do the calamari in a pan though, like idk how to do that either. He was afraid of the at home deep fryers though and it's like yeah, that's fair, I am too
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    He was just such a sweet old man, we had two servers pregnant and they held a baby shower together, he was soooooo fucking excited to get to see a baby. Unfortunately he died a month or so before they were born
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    So I decided to Google some people that I had not seen or heard from in a while and sure enough one of my old best friends, we had a falling out years ago but whatever, find out he died of Pancreatic Cancer in January. I have also lost a few of my closer acquaintances from growing up the last year. Getting old - people die - I kinda thought it was going to be this way a few years ago....
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  • The Helper The Helper:
    Forum running super slow again
  • Ghan Ghan:
    Not really clear from the stats as to what is causing the slowness.
  • Ghan Ghan:
    We get a lot of guest traffic so it may just be the load is getting too high and not from any particular source.
  • Ghan Ghan:
    Looks like the server is maxed out on CPU.
  • Ghan Ghan:
    Oh it looks like a lot of the traffic is Silkroad Forums. That domain isn't protected by Cloudflare.
  • Ghan Ghan:
    But the old Silkroad site is still on its own server. I just had a test site set up on this server for it.
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    I just disabled that test site. Let's see if that helps the load.
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    Looks much better already.
  • The Helper The Helper:
    I had actually forgot about the Silkroad site. I had asked
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    SD Ryoko about it and he said the couple of people left on there really like it, that was a few years ago, maybe I should check back
  • jonas jonas:
    I guess when you're getting old, and the last day of soup season draws near, you start wondering
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    will I make it to the start of the next season? or was this the last time I'll ever have my favorite dish?

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