System Recipe System

Malice-

Endlessly Known
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34
It seems that he has abandoned this thread... but incase he ever does come back...

The script wont work with my map because the custom map script you have to add conflicts with custom scripts I already have there. I'm not sure if this is even fixable, but its good to note that.
 

SerraAvenger

Cuz I can
Reaction score
234
It' s very good idea to use that custom script line for adding new recipes for people who want easy and simple solution.

Indeed!

I'll use such an easy way for my recipe system too : )
When it comes out -.^

Greetings Davey


EDIT: I'ld know how to fix your problem with the two items if you'ld use a system similar to my itemdoubler...
Mine seems more efficient, too. My recipe system will be based on it.
Don't know now exactly, I'll have to evaluate your algorithm first.

And for this problem
I wanted to try to combine 2 of the same items 2 Claws of Attack +20 to
1 Claws of Attack +40 -> that doesn't works i get the Claws of Attack +40 after i buy ONLY 1 Claws of Attack +20. Now i put in a new Custom script that i wanted to combine 2 Claws of Attack +40
to 1 Claws of Attack +80 and i put in a Custom script thats combines 2 Claws of Attack +80 to one Claws of Attack +100.
If i test map and i buy 1 Claws of Attack +20 it combines immediately to Claws of Attack +100
Strange, i think!
can you help me?
I would simply use my itemdoubler.
But atm it is somewhat much to type in order to initialize it. I'll change that 2mrrw.
 

NetherHawk

New Member
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26
so i have to create a custom script of - RecipeSysSet(0,0,0,0,0,0,0,"","") , for each type of final combined item i want?
 

liamthx

New Member
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1
argh i keep getting an error
saying something like
expected a name =\

can any1 help me out
and wtf does he mean by

"B. Go to the header of the map (where you see Recipe System.w3x) and copy everything there into your
map's header."

where the heck is the header? =\

any help wud be great thanks
 

NetherHawk

New Member
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26
click on the title of the map in the trigger editor, there should be some stuff in custom code there.
 

BANANAMAN

Resident Star Battle Expert.
Reaction score
150
ok after reading the readme and banging my head a few time i finally got how this works. This is archived in my comp :thup:
 
B

beta2

Guest
I'm sorry, because this is probably a really noob question, but I don't know what you mean/where to find the "game header" you talked about. Nor what to copy in it. If you could explain jsut a little further that would eb really helpful:)

By the way, this is really helpful, I've been looking for exactly this thing.
 

saw792

Is known to say things. That is all.
Reaction score
280
I'm having problems when I paste the code into my map. The world editor crashes when I try to save. Yes i made sure that the entire code was copied and such. Could it have something to do with also having AceHart's save/load code in the map header too? I tried placing the recipe system above and below the save/load system yet it crashed both times. Any ideas?

EDIT: Didn't read the instructions properly and forgot to create the game cache.
 

DiFm

New Member
Reaction score
35
Oke here is a question. When i create an item it lagfreezes for about 2 secs. how to make this stop? and it seems it still happens even if someone has allready bought the same item be4 and sometimes it doesnt do it.

When i played single player i didnt get this but when i played multiplayer it happened?

any idea why and what i might have done wrong?
 

Komaqtion

You can change this now in User CP.
Reaction score
469
does this system conflict with any of the following systems???

-EGUI
-ABC
-XE

???

EDIT: Ok i did a little testin, and it seems that this system conflicts with EGUI's LocalHandleVariables trigger (or what it's called)
 

Romek

Super Moderator
Reaction score
963
I doubt it... Why would it?
 

Komaqtion

You can change this now in User CP.
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469
Well, i got the error:
function redeclared on every function in this system's first part, so i disabled all other systems and then enabled them one after one and saved the map meanwhile, and when i got to LocalVariabled... don't remember the name XD, I got errors again :S so that's why i think it conflicts with EGUI... but i could be wrong XD
 

Romek

Super Moderator
Reaction score
963
It seems this system is quite out-dated.
Doesn't use private functions or anything.

The error is because both of those use LHV (Which is ancient now).
Anyway, I recommend Artificials Recipe System.
 

Thoric

New Member
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0
am i doing something wrong? i followed the code exactly and a window pops up saying error takes nothing gives nothing wen i tried to test it.:banghead::banghead::banghead::banghead::banghead: im gonna need alot of help with this.
 

Vista

New Member
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0
i cant understand smthing...when i start the recipe map there are no errors with the triggers but when i put them at my map there are trigger errors (with the recipe triggers):eek::eek:
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
This system is now broken due to the newest patch...
 
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