I have the same problem as Litan - a resource board appears when a player leaves the game. Here is my triggers. Please check them out and see if you can find the problem. Credit if you fix it! :thup: :thup:
remove the teams trigger, i think it is because its full shared unit control, when they leave the resources are shared aswell, go to Scenario > Force properties and fix the teams there
you don't need to use green and red as shops if you don't want them for separate teams otherwise just use natural passive shops so both can shop in them
My game works like DotA. There are two bases, with shops and one destroyable building. I don't want red and green to be computers, because then they will be shown in a created game, before started. ah.. can i trust you? I can send you the map.
huh? how do you mean =s? Dota has a defensive structure at their bases, at the shops... and secondly, i do not know how Dota took away the AI at the start of the game, mate those dudes are professional, i am not that good
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory