Revealing an area and sending a minimap signal

magnemann

New Member
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5
Hey, need a little help with a basic trigger.
After a cinematic is finished, and a quest is created, I want an area to be revealed (revealed as in when the area is not black, but you can't see the units there) and that a "minimap signal" is sent so that the player knows where the place is.

(The quest is about getting from a place to another one)
 

Bronxernijn

You can change this now in User CP.
Reaction score
43
Create a dummy with the desired visibility radius and destroy it again immediately. For the ping:

Code:
Cinematic - Ping Minimap for (desired players) at (desired point) for x seconds, using a Simple ping of color (color)

which is the action: Cinematic - Ping Minimap with Color

(I'm looking for a good tutorial on dummies, you need the object editor to create one)
 
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