Lightstalker
New Member
- Reaction score
- 55
I want to make a ride system. Basically, when a unit enters another unit... say a zeppelin or a tank, then the entered unit will be able to move and attack and cast spells, etc. However, when the unit gets out of the tank/etc., then the tank cannot attack, move, or cast spells.
Pausing it doesn't work, as units canot be loaded. The only way I can think of is to create a dummy unit with no attack, no movement, just the load ability, then replace it, but I don't think it iwll work.
Anyway to disable movement and attack? custom script maybe?
Pausing it doesn't work, as units canot be loaded. The only way I can think of is to create a dummy unit with no attack, no movement, just the load ability, then replace it, but I don't think it iwll work.
Anyway to disable movement and attack? custom script maybe?