Heyhey, some of you may have noticed me and Glivee are working on a massive orpg, some may not.
either way, We are in need of some help
Instead of quests in our map we have "challenges"..(Cause we got really bored with the "go do that, go do this" type of questing).
What challenges are are basically minigames that are fun to play and works with a RPG feel.
It works like this: you click on an NPC, he has "accept challenge <name>"
And all the info you will need.
once you accepted the challenge, you are moved to an area where the challenge takes place.
But I'm running really dry on ideas to fun stuff you might want to beat.
it can be anything from a goofy and stupid "capture chickens" minigame, to an epic "defend this village from demons for 4 minutes" minigame.
I'll give you two examples!
ex 1: You find yourself in a dark dungeon room where there is a "pool of reflection" with 10.000 HP, the goal is to destroy that. allthough, when bashing away at it, it will spawn mirrors of you and your allies all the time who will try and stop you. The lower the HP the pool of reflection gets, the more mirrors of yourself you will have to defeat.
Ex 2: You are on a deserted island in the middle of the ocean, with 2 pirateships on the oposite sides of the island.
Your goal is to try and find a chest of gold before the time runs out, however, the two ships are constantly shooting cannonballs at a random point on the island so you'll have to watch out, if you don't, you will get killed instantly.
either way, We are in need of some help
Instead of quests in our map we have "challenges"..(Cause we got really bored with the "go do that, go do this" type of questing).
What challenges are are basically minigames that are fun to play and works with a RPG feel.
It works like this: you click on an NPC, he has "accept challenge <name>"
And all the info you will need.
once you accepted the challenge, you are moved to an area where the challenge takes place.
But I'm running really dry on ideas to fun stuff you might want to beat.
it can be anything from a goofy and stupid "capture chickens" minigame, to an epic "defend this village from demons for 4 minutes" minigame.
I'll give you two examples!
ex 1: You find yourself in a dark dungeon room where there is a "pool of reflection" with 10.000 HP, the goal is to destroy that. allthough, when bashing away at it, it will spawn mirrors of you and your allies all the time who will try and stop you. The lower the HP the pool of reflection gets, the more mirrors of yourself you will have to defeat.
Ex 2: You are on a deserted island in the middle of the ocean, with 2 pirateships on the oposite sides of the island.
Your goal is to try and find a chest of gold before the time runs out, however, the two ships are constantly shooting cannonballs at a random point on the island so you'll have to watch out, if you don't, you will get killed instantly.