Snippet Set Unit Maximum HP and Mana


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I hate world editor so much

the reason it lags (its almost unbearable if youre trying to import this into an ability) is because youre using the "add ability" function.

oh my bad i think it only lags the first time you add it?


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So how did you thought of something like this yourself? It is very hard to calculate this and make it work perfectly when you start working from scratch. Can you tell me who is the original creator of this? He is a true genius using the max hp bug. Explained better here


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Thanks for the trigger, but how do I calculate the Unit's Max HP and Mana? I'm trying to do it like this:

  • Set Max_Hp = Max HP of (Triggering Unit) + 5%

I'm trying to set the Hero's HP/MP to (Current Max Value) + 5%

How would I do that?
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