SetUnitLookAt makes you look at or moves bone

Jedi

New Member
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63
Is this function 1-makes whichUnit look target's selected bone(noooooo) or 2-moves wihchUnit's selected bone (pleeease).It seems it does first one but I thought I can move a unit's leg :D
 

Weep

Godspeed to the sound of the pounding
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400
It makes the bone face the target unit. However, in GUI, it only permits changing the bones "head" and "chest" - I'm not certain the function accepts any other values, such as "leg"... :(
 

Jedi

New Member
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63
That really worked, thanks.I hope chest and head aren't the only bone names that we can use.

Edit: Unfortunately it seems they are.
 

Bribe

vJass errors are legion
Reaction score
67
Wish you could select the overhead or origin because it would make missile effects really easy to manipulate...
 
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